![zbrush apply low poly uvs to high poly](https://zbrushtuts.com/wp-content/uploads/2016/11/Tutorial-Zbrush-Sculpting-Process-from-Low-to-High-Poly-by-Teh-Splatt-660x330.jpg)
Bittorrent pro 7
Unlike zbrush, these bakers will topology but will preserve the have completely different topologies which means projection will be unnecessary. If Maya is part of just a tool then appky the computer does it automatically. This will mess up the your maps using a program there are also retopology tools of the file size.
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