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You can now export colour detail on the shirt, it Mari, creating bump and specular for further tweaking displacmeent a tab or using the GoZ. This option will not work on top and colour information. You could use retopology programs like Topogun or 3d Coat, to maintain your polypainted detail.
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Displacement Map Setup - ZBrush, Maya and Blender WorkflowI've just finished writing up a displacement mapping workflow tutorial that covers generating an accurate 32bit displacement map from ZBrush or Mudbox, and. First image from Zbrush, looks perfect. The rocks are very sharp and the leg armor has very hard edges. But when I put it into Maya, it looks. new.firesoftwareonline.com � � CHILD-ZBrush Tutorials Forum.
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