![how to keep sharp edges in zbrush](https://pixologic.com/zbrushlive/wp-content/uploads/2017/02/ia5sR4CvqvE.jpg)
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Turn on dynamic Subdivision to low poly from the beginning.
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[ZBrush Tutorial] ZRemesher with Hard Edges: reducing polygons with hard edges.You can use geometry>crease and it will hold a hard edge when you subdivide. Subdivide, but turn off smooth. Then you can go up a few levels and use the smooth brush to round off any edges manually. You can also turn off. First off, all low poly edges will be softened if you subdivde them with SMT (next to the divide button). This smooths the mesh while.
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