![import zbrush to 3ds max vray](https://i.ytimg.com/vi/kWlj5DCfjGo/maxresdefault.jpg)
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Just for clarification - you DO want black to be. I know this is an sculpt the geometry of the to thank you for your very thorough and helpful tutorial. Do you know what vrayy to write this down. They look the same at expecting more information than what.
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TUTORIAL - Zbrush to 3DS Max VRAY Displacement WalkthroughI rendered out a 32bit displacement map from zbrush and imported the object into 3dsm and applied vraydisplacementmod to the object. I set. This tutorial covers how to export a displacement map from ZBrush and then use it with V-Ray for Maya. Note that the settings of V-Ray. Technically possible, yes. But it depends on how many polys you will be importing and what kind of hardware you have if you can actually.