![creating a normal with model zbrush](https://d2tmthzm7jp200.cloudfront.net/images/attachments/000/009/081/original/mve02-1.jpg?1638390069)
Import texture zbrush
A polygon is a shape into ZBrush that you have created in another program then. You will be able to sculpt it with the sculpting brushes and add multiple subdivision.
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#AskZBrush: �How can I create a Normal Map for a model inside of ZBrush?�new.firesoftwareonline.com � cant-create-normalmap. The workflow? I modeled and textured the legs in Maya. It's important to make sure your model is centered at (0,0,0) before exporting so. A normal map is just a map (texture) where the values given are the surface normals at each point, rather than the bump height value.
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